Designing Next-Gen Virtual Reality Gaming Experiences

 It wasn’t until I conquered my first dungeon in The Legend of Zelda at my friend’s house that I decided to throw a convincing tantrum at my parents about why I also desperately needed my own Nintendo Entertainment System. Fast forward a few years and the global gaming market is expected to rake in $86.1 billion in revenue in 2016. Driving this projection is the expected quick… Read More

Source: TechCrunch

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